* Fixed problem with only 1 player receiving the message
* You can now type messages without needing to replace " " with "_"
* Added the following variables
* [groupmanager-group-prefix] - show the player's group prefix
* [groupmanager-group-suffix] - show the player's group suffix
* [groupmanager-group-primary] - show the player's primary group
* [groupmanager-user-prefix] - show the player's prefix
* [groupmanager-user-suffix] - show the...
* Requires CTSNC version 12.3 or higher
* This module will only work in a BungeeCord Network
* Anti DirectConnect Protection (Prevents hackers from logging in into a sub server of your BungeeCord network via a offline client)
* Improved hook & module mechanism
* All variables now ignore case
* Fixed Join Lag
* Fixed server lag that was produced by the scoreboard content updating
* Increased overall performance around 60-70% (Depending on the system)
- This affects the Scoreboard, Title, Action and the general server tps
- You need to use the DisplayName module 1.1 or higher...
The Christmas Event is back for a limited time!:
+ Snowfall for lobby
+ SnowWalk (Water will turn under your feet into ice, normal blocks will get covered by some snow if you run over them)
+ SantaHead (Like a helmet)
+ Christmas Tree Banner (sit on your head)
Notice: All these things can be enabled/disabled in the Christmas.yml file.
You can only activate the SantaHead or the Christmas Tree Banner!
These features will be removed after the Christmas time!
* [vault-money] - Can now display up to 10 trillion correctly
* Updated to newer version to match current methods (2.0.8)
* Fixed error that happend though using CTSNC on a offline server
=> Now CTSNC will automatically use the right method for both on-/ and offline server
* Updated to newer version to match current methods (4.0.7)
* Fixed an error that appeard while using...